Next up
Day 14 stuff! My daily streak on Bsky is going strong!
I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...
I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!
Heavily inspired by Kingdom Hearts 2.
XANDER. 🧵🏹The Stellar Weaver. Somewhen's Sheik, basically. They'll drop valuable info every chapter, every town, almost as if you're being followed. Wait, are they...? They weild the ability to conjure giant sewing needles of light!
New vegetation, shading, and rock formations have arrived in the game Talus Odyssey. Still on RPG Maker XP ;)
Huge things are happening for this game and I'm excited to tease you a little bit with it!
Whee! Working on new victory poses. I've increased the amount of frames of these animations from a simple 2-frame one to a 16-frame one with much more personality! Idyll and Sonnet get sports-themed ones. #pixelart
"It's light out today. It helps me move through this lonely place a little easier." Updated combat to allow allies to physically run up to enemies instead of hopping to them, closer to how Chrono Trigger behaved. #pixelart #screenshotsaturday #rpg
Jungling through the Jungle Dungeon
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