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komba Switch [devlog]
10 months ago

day 5 - reunited js and css, eventually invented ping-pong.




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day7 - I connected the gamejoil API to the game. now you can receive feedback from gamejoil.

About the difference between the application and the site.

I thought about the project and came to the conclusion that my game could be compressed and stuffed into a QR code. This is the future and we need to make projects more convenient for use in public space!

Hi all! I just joined, I’ll be glad to see everyone.

So, I started making the game again to release a pre-release version of the game today.

yes... Spiritwell is still being worked on...

day9 - Shopping system. You can now activate other features related to improvements.

for example, bonus points for completing one game.

Obviously, each subsequent round will improve the AI's capabilities and train it in other capabilities.

day8 - dark side Added the ability to change the theme of the game.

Ok, I guess I did this for Red Panda lovers, they are cute too.

I also like these creatures, especially on my first page here, so I’ll try to attach a few at once, watch them all!

The idea was suggested by @CodyHood