Game
Cave
11 years ago

Decided on the style


I have finaly decided on the style of the game, the art and the over all feel.
Our hero witll be an over confident, talkative type (hopefully he wall also be funny).

I have also posted a new screen of what the art style wil be like, just threw this together today from some sketches so take it all with a pinch of salt.

First time drawing my own sprites (using manga studio) and didnt realise how little detail you can see on them so ill keep working on it until it all looks and plays great.

Thanks for taking your time to read my little rambalings.

Craig



0 comments

Loading...

Next up

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Super Sonic Pixel art.