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89
Game
Koppy Kopsocks
20 days ago

Decorated the level + extended it just a tiny bit. Also added more bird enemies to balance with the many mice enemies in the level

Still going to make more changes to the level (all of those checkerboard tiles at the start might not be visually appealing)


Also when I was working on the dreaded enemy jump mechanic I had this idea of making the jumps vary depending on the enemy you bopped, so like if you jumped on the mice you'd be sent upwards (like normally with all enemies), but if you jumped on the bird then it would be sent launching forwards with you on top (as if you jumped horizontally perfect) and then be able to reach platforms that are really far from reach!

image.png

I ended up not coding this idea since it was already a huge pain to fix all the bugs and get the base enemy jump mechanic to work (and I don't want this game to have too much gimmicks and stuff), but maybe I could recycle this on a sequel or something.


#Koppy #Kopsocks #KoppyKopsocks #devlog #gamedev #GBstudio #gameboy #gb #gbc



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So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

HUGE NEW UPDATE OUT! (v.0.9.0)

First time I made a trailer!... Well it's not really the trailer but it kinda is almost a trailer (Also posted on YT: https://www.youtube.com/watch?v=6f8QV8gHDN8)

You can play the new version on the game page.

[ Music by ENAHU64 ]

Medals... Stars... All over the place!

Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)

Koppy went through many changes, every look with its own personality!

It all started with a prototype Scratch game in 2022, now we're in 2025 with a Gameboy game on its Beta/Demo phase!

Read article to know more about every design and each prototype!

- New sprint particles for Koppy! The previous particles were barelly noticeable so I changed them to be more visually visible.

- Health pickups! They can be found somewhere in each level, it restores the player's health by 1 heart.

And also...

Ok, now onto the positive things:

I might be cooking a Jojo Stardust Crusaders game

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

Happy Halloween!

A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!

Some features that were in development will be added on the next update after halloween.

https://www.youtube.com/watch?v=FTz9HBEt7O0

Preview of the 1st level's final tiles (W.I.P)

I made some changes to the tileset itself too (and might make more).