INTRO
Hi. It's been a while.
As you know, it's also been a while since DR:BTB didnt get an update. However, I assure that today, it releases.
The reason why I took so long to make the game is because of this:
I participated in a gamejam, and won!
To be specific, I won Untitled Gamejam #117, not much of a popular gamejam, but it was only for practicing purposes. The Game link will be linked below.
I have been working on a new game.
I'm working on a ROBLOX game, not much but its an ASYM game, just like other games. I would possibly post about it, however thats rarely going to happen, i doubt.
School
It's an obvious reason, and plus I have been focusing on our exams because it is really hard.
Now with all that set, lets begin!
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Here's what's added ingame.
* All Hometown Sections made (Pre - Carnival Section)
Although this doesnt include the sections such as the church part, and school parts. This will be later included in v.3.5.0.

* Connected Gamejolt API within a new minigame called "Dog Collector 3"
Hopefully you've seen the trophies i made, and that one post talking about the new gamejolt API i made. I will redirect it here.

* New Dialogue
Along with the new parts of Hometown that was added, I added New Dialogue for surroundings and NPCs. (The NPCs part is more over later talked about below)

* ESC to Exit Game Function
Pretty much self-explainable, a more easier way to exit the game without having to find the X button.

* New NPCs
To make the town feel more lively, i made it so that there's new NPCs!
Not that much, too.

* Collision Bug Fixes
A few Collision Bug Fixes have been fixed. Although not all, Although I will examine the other bugs along with the collisions sooner in v.3.5.0.
* Lore(?)
* Fixed Abnormal Face Sizing Thingy
In the recent version, the characters we're weirdly resizing and were having these animations that aren't supposed to be there. However, that has been fixed.
* Save Menu! (Purely Testing, only time works)
There is now a save menu to add more additions instead of just having to collide with the save point to save! This includes a working timer.
This integration will soon have name changes (separate system) and room name changes.

* Fixed Player Being able to face other directions when is supposed to stop
This is a common bug during recent update's dialogue testing, but however it has been fixed!
* Sorry for Carnival Not being on update, ran out of time, maybe sometime i will add it ingame.
* Working credits system
Also self-explainable, this was added for more content

* Changed Susie's Size
When I was replaying Deltarune, I realize Susie's size was kind of bigger, so I've changed the size to try to match it.
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OUTRO
Thanks for reading the devlog, the update will now be released after the posting of this.
Harvest Hustle (gamejam game):















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