Hey everyone!
First devlog under the new name and rebranding... kinda crazy, isn't it?
So, first off, we've got some unfortunate news. We haven't been working on the game too much, mainly due to spotty motivation and such basically everywhere.
HOWEVER, as of very recently (literally the past day or two), we've started to regain interest in actually making the game.
A prime example being that some spritework has started today.
Granted, it's not much, but we need sprites to import before we can start working on cutscenes and such.
The new version of Section 1 is still far off... but progress is progress.
For those of you in the Discord server, expect some previews soon!*
*(Please take "soon" very loosely.)
That's basically it for this devlog, see you all next time!
-Prism
Next up
MERGED FATES - December 2025 Newsletter
DELTATRAVELER: MERGED FATES Progress Update - October 2025
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I was bored, so... ManutKat.
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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