Next up
And again, I forgot to share the last clip I shared elsewhere
Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
A new "antimagic" zone... (I'm still thinking about his visual. I want it to be more unusual.)
This zone is almost the same as the red one, but the difference is that telekinesis works in it.
=]
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
🎮 Hey, it's Kuba and today... I made a #song! Check out what we managed to do with a band called Cinemon
🟡 The song: https://youtu.be/lxFqR0UQG1Q?si=RpOFEdBi_siTAo8o
#gaming #screenshotsaturday #indiegame #gamedev #grunge #rock #indiedev
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
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