Game
Village administrator sim (or something)

4 years ago

Dev log №1

Done some invisible progress today. Now all of the tiles on screen have their own entities and all of them are clickable and have some description. Also added Inventory to families( they are represented by buildings they own).




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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

brung back my old oc plus a new one

...they don`t have names yet tho

Got some fun collectibles in our game, Path of Kami!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Snacktime