Next up
Balancing is hard... so I've started using spreadsheets
a few in game screenshots
Feature Addition:
I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game
Game Concept Reveal!!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Bandana Dee the Dream Friend
Runestones: from concept to in-game modelπΏ
I-Buki
Mio-Da!
Ibuki Mioda!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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