It's a fnati fan game
Okay now in case you're wondering I will give the game play mechanics of all the characters I have programmed so far.

First let's start off with the inverted rat why don't we:

He starts on Cam 1 and will try and get to your office.
Simply use the audio lure (the purple button) to lure him around the building.

Also keep he will always get to you with the fastest route. If he is in Cam 7 like in the image his next movement will be the office.

Also I would not go out of the ticket booth when he is there. if I were you just saying.

He can also be a bit hard to spot in some cams. Oh and also don't think about hiding under the desk. He is not THAT stupid.

Anyways here's the duck:

He starts in Cam 11

And has to go through a few phases to get to your office.

OMG FNATI 2020!

Anyways when he is in the office, hide under the desk to get rid of him. (Also he does not speed up the characters just makes the cams useless as they will always do the character had moved animation, blocking the view.)


Anyways here's a dead child (also i made his lane art thicker in this image. Whoops):

When this ghost child shows up quickly get out of the booth and wait until he leaves. He is why you should keep characters like PNM far away as possible, as like stated in PNM description, PNM will insta kill you when your out of the booth, and he is in your office. Don't worry about unfairness though, the kid's kill timer is fast, but he goes away fast as well, so get back in when he is gone.
Ghost kid also forces you out of the cams because yes.

Now to this guy:
He does not appear on the cams though I guess he does start in cam 6. You will hear footsteps every time he moves.

When you hear one of his voice lines he will be in your office.
He works like an TEOD V2 character.

See ya!
Nothing much to say so here is a funny glitch I found:

DESK REVEA- Wait what is that?

In case you are asking that question that thing under the desk is a generator. Basically the audio lure has a shit battery (you will know this as it gets deeper every use) When under the desk, punch (click on) the generator to refill the audio lure battery. (This has infinite uses and does not have to require the audio lure to die out to refill the battery)

For the frist night 2 character (yes everyone before her starts on night 1) INVERTED RAT 2:

Works the exact same as PNM expect her movement opportunities happens a second faster then PNM. (Also PNM is not on night 2)

Also PN Minnie has the "Kills you when your not in the booth" like PNM so keep her at bay before the kid appre- why do I hear vent banging?

Oh right it's THE FACE! With a new Alice design instead of a Mickey one because this is my game LOL.

She starts on the roof and like the duck head, she has to go through multiple phases to get to your office.

She is another reason to keep the mice away has to turn off the lights, you have to get out of the booth and press the spacebar. (Also she killed me after the took this screenshot lamo) So you turn off the lights and then. you see...

The SHADE!

Just don't keep the lights off on a night he is active in.
Let's go to night 3:

Oh hay both the mice are here, thats cool.
Anyways new characters:

First we have a Goofy plush:

He starts in Cam 9 and will make his way to the office


Once he is there he does not hurt you?
Aww he's just a silly little dogo plush he means no har-

fuck
Yeah when he enters treat him a poster in a fnaf game and bop his nose before he breaks your cams, he hates his nose getting bopped.

Any heres the goat

He is locked in cam 10. (Note you the other characters can enter the freezer only he is locked)
He is a music box expect less attention is needed as it does not go down that fast and clicking on the blue button will reset it back to full. (Just remember to check from time to time)
Now for the last character on night 3:

Yep it's a buffed up Stitch:

Stitch (Or Bulker as he is called in this game) is a basement dweller that tries to get to a small hole behide you to GRAB YOUR LEG, PULL YOU DOWN AND THROW INTO A WALL!

So to prevent that what do you do?
Well see that light blue button there?

Yep all you have to do is press that button to bring down a gate.
(Ignore the time going backwards I just forgot to take all screenshots in one run)

Also do not let the gate overheat if you do, i'll break and will be unless.
Oh and before you ask about night 4 that is not done yet so please wait until next devlog, See you all soon (I hope) - Budie
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