Hi y'all. I've been working on the attacks before the "Bonetrousle" bit of the fight starts (think of them as build-up attacks). I would love to show a video of them but I don't have a yt channel yet so I'll describe them as best as I can (in order of appearance).
This first section i'm gonna call "bunny hops". Basically your soul is pink (refer to dev log 1 for soul types) and a small bone comes in from both sides and slides along to the other side. Then 1.5 seconds later it repeats 3
After that is "bunny hops 2". It's the same thing but your soul changes to orange and the bones have random sizes and can also appear on the roof of the box.
Then there's "Triple trouble". Basically there's a tall bone jump like in the original sans fight but its higher up rather down low and there's 3 at once to layer it. Then there's 10 small bones from right to left on the bottom and left to right on the top. Finally there's a pyramid of bones on the bottom going left to right and a medium bone going the opposite way on top.
Afterwards there's "The Fake-out". 2 medium bones will slide from the left to right, and their too big to dodge through. But right before they hit the right side of the box, they stop for a second. You jump and the bottom bone glides to the right side, and the left right after it.
Finally, there's the "OG". I call it this because it's almost identical to sans second attack in Undertale besides bone sizes. The only major change is your soul is pink.
Thanks for reading all the ways. I'd appreciate it if you liked and followed the game, but before I finish this log, I have a quick poll. I made 2 loading variants and I don't know which one to use, so if you could vote below it would help a lot. Thanks and have a great day/good night!
Variant 1:

Variant 2:

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