Game
A Trail of Breadcrumbs
9 years ago

Dev update #1- Planning. Writing. More writing.


In order to really get an understanding of what I wanted to convey with a hansel and gretel fairytale subversion, I knew I’d have to break it down several times. The notepad on the right is the quick thoughts, the word document the outline, and the twine is only in the beginning stages of fleshing out the interaction. Onwards to more words on a screen! (Blurred parts of the image are to avoid spoilers)

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Dev update #3- Plan done! I may have gone slightly out of scope. But that’s part of the fun, right? Bonus: very spooky gif. Don’t click if you want to avoid spoilers! (http://i.imgur.com/1dT1gNt.gif)

Dev update #5- Not a twine image! A work in progress preview of the layout I’ll be using for the game (right image blurred to avoid spoilers).

Dev update #2- It's getting late. When you’re so close to finishing the plot outline and your summarising begins to break down.

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

I worked so hard to get all four of them to the end safely, but then...

Cash Banooca