Game
✧ Deltarune: Beyond the Darkness ✧
3 years ago

Development currently under Halt (Again...)

Reason: Mike is dealing with a Loss right now, needs another Emotional Break. (I take a Regular break)

We will see how long it will be until we are availeble again.

Remember: Were with you beyond the Darkness!




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Merry [CHRISMAAA] and Happy [NEO] Year!

The Team is still taking it's Break, but know that we arent dead yet [least i hope so]. There isn't anything major to announce so... Take this crude Deltafell Zatick Design I made lol.

'Till next Year!

Happy Valentines Day ya all!

We are done with our Break too, and to start it off; The Catnits Sprite got updated. Hope you like them!

I dont think many of you had been properly Introduced to Grrunol yet, the Caveman Secret Boss.

He alongside Sputty are both Secret Bosses planned for the Museum Bonus Chapter.

What do you think of him? Share your Feelings!

FreeFallTower Lady Secret Boss (Intro) in a Nutshell:

Crude Concept of mine for a Hardmode Pyrope.

Kinda mashed some concepts toghether, not sure if sticks well. What you guys think?

Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!

im way too late with this, but nonderless: HAPPY (after) HALLOWEEN!

Just a little thing we wanted to make clear about Tenna and Cathode Rook, in case you didn't know..

Still feels very Surreal that Chapter 3-4 are coming out soon.. will you not forget us?

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

We at Deltarune: Beyond the Dankness, wanna thank all of our Fans for contributing and helping this Community grow.

Your total support and submission to make this project reality is amazing. So as a Thx; I drew this artwork for ya.

Aint it beatiful?