
Development-Day-Two of "JadeOna Infinity™" went very-well! We're saving the lap-system and additional-tracks for last, though, because they'll be the hardest to implement. We'll also add-in a main-menu before the game's final launch.
Next up
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂
That's right, "The JadeEmatic is coming! BEFORE, the Nintendo ® Switch™ successor!
Here it is, the Xbox Trailer no one expected.
We shall be hosting the first-ever "JaderHonours"-presentation on December Thirty-First Of Twenty--Twenty-Four! We hope you will watch the video to discover what the show shall be all about!
Out with the old, In with the new!
This is how the graphics for Dojo Mode used to look upon direct conceptualisation.
This is also how the game's Character Select Music used to sound, too!
Please note, this is running on last-gen hardware.
Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
Are you ready for more awesome news?!












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