
Development-Day-Two of "JadeOna Infinity™" went very-well! We're saving the lap-system and additional-tracks for last, though, because they'll be the hardest to implement. We'll also add-in a main-menu before the game's final launch.
Next up
Although not yet shown here, racing-Games with proper steering-controls are coming to JadeEmatic!
Yes, the original "Oh, Annie!"-game, from Two-Thousand-And-Nine, was LITERALLY, THAT, BAD!
And we don't talk about "Oh, Annie! 2", the HORRIBLY HOMELY side-scroller! It's best that game remain as lost media!
But WE'LL FIX the first one, just you wait!
That's right, "The JadeEmatic is coming! BEFORE, the Nintendo ® Switch™ successor!
Here it is, the Xbox Trailer no one expected.
It Is Now Possible To Entirely Retexture And Replace 3D Models In Your PowerPoint Game Engines!
When Office 2021 first released, model-positions were calibrated from the upper left. Now, it occurs from the center, just like with 2D sprites!
Out with the old, In with the new!
Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
This is how the graphics for Dojo Mode used to look upon direct conceptualisation.
This is also how the game's Character Select Music used to sound, too!
Please note, this is running on last-gen hardware.












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