Development has been slow lately but still ongoing. Mostly sorting out the beginning of chapter 2 as where it takes off feels rather boring & lackluster to actually playthrough as a player. The exploration beyond that point should be more interesting.
Next up
It's a one in a lifetime offer!
Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
Be hold! The cringe-caster in its natural habitat!
Small show chase of some of the progress. Still a lot to be done in this area alone. Changes are likely to happen.
Slowly levelling up my level design. Still a lot to improve on, though.
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).
"Characterisation by magic is immensely fun." ~ yinka.
A minor showcase of some of the progress. There likely will be changes.
More has been added to the game, though it's very little in the grand scheme of things. The weapon change is a little jank right now but it works. I'll definitely have to find a much better workaround somehow.
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