4 years ago

Development is slow, am currently trying to do some hand drawn animations mainly a walk cycle. Anyone know of any free bitmap animation software that works (Krita has been lagging and inconsistent in preformance)




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Added in some new assets for platform and props, i think it looks pretty alright, I want to add in some paralax backgrounds and actually create an animated "hand drawn" character

Nothing new to show on the game rn so here's morshu

Added my own knock-back system and basic AI. This is the first time I've gone and added features without any tutorials. I feel smart which isn't normal #IndieDev #Godot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added in a healthbar. I want to add particle effects to the last heart couple hearts to emphasize caution #WIP #indieDev #Godot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made this hood guy, experimenting with animation and wiggly lines

(First Post!) Just put in Hollow Knight inspired jumping, where the longer you hold the button the higher you go (after a 0.2s timer gravity reinstates) #godot

A new quest celebrating Dead Pets Unleashed just entered your quest log!

Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

Added some Physics-based enemies and objects. and gave the slash the ability to apply impulse to any rigidbody with an Enemy or Item Tag. This is really fun i love physics!