So, uh, I forgot to post this here for like 5 days, but I did the early stages of room switching. It has some kinks and issues, like it not saving room state and it lacking the fade to black, but it technically works, so...
Next up
Devlog 2: Stats and Stat Menu added!
Devlog 4: Demo Main Menu and our very first music track!
Devlog 3: First completed boss design!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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