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Game
Undertale: Regal Purple
11 months ago

Devlog 2: Stats and Stat Menu added!


I've done the stat menu, including a working leveling up system, updating stats, and the framework for gold and equippable items.

For the purposes of demonstration, I added a temporary function to add 50 EXP every time Alite changes room, to show off the change in LV, AT, DF, etc. This was easier than I expected, partly due to a failed attempt at making a dialogue system a while ago.

I'm quite proud of this, and hopefully should be easy to link in to other systems later on. And yes, I am aware that the menu doesn't instantly pop up when you press CTRL, but I can change that later down the line when I get to ITEMs.

What's that, you don't know what ink is? Well, that's a secret, but Fake Blood is an option for it apparently.



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Devlog 1: Early-Stage Room Switching System

Devlog 3: First completed boss design!

Devlog 4: Demo Main Menu and our very first music track!

So

i may or may not make an full art of some person or i may just leave this like that-

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

An infected room from the second part of Cybel ! Are you up for some cleansing?

not the greatest house, but it's a house! :D