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5 years ago

Devlog 2 - Party members, Sprite sheets.

Sup everyone, Sorry for not adding much to the devlog recently, I've been busy with other aspects of my daily.

I've been working on new sprites for the upcoming areas and characters. Here is a preview!




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Devlog #4 - New Sprites, More Areas, and New mechanics

Devlog 3 - Work on the next area Pretty self explanatory, I've been working on the next area. This area will be fundamentally different than the expanse, being far more open ended and having multiple objectives.

Devlog #5 - Kept you waiting huh?

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I-Buki

Mio-Da!

Ibuki Mioda!

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.