Hey guys, not @kyotofu1_1 here, I'm here to give you the update on the game's progress we have done.
So a lot of things have changed since the previous devlog, ever since I joined things have started to become different. We've been updating gameplay and mechanics, making sure the jumpscares are implemented properly, adding new voice lines for the characters (which we plan to include voices for all of them, for now we only have a few) And new ideas are being implemented!
We stated before that the game was only going to have 4 nights, we have now changed that of course, with the new direction for the game, we're trying to switch up a few things, Bwezy originally wanted the game to just be a simple remake of Blue Oddities, and now the game has a lot more things in it lol. What I'm trying to say is, expect a lot more to appear for this game, as this'll be a wild ride for those expecting a simple remake.
We'd like to also thank you all for sticking with us for the production of this project, we all greatly appreciate it very much, and we hope to show you more progress in the future!
Oh and as a side note here's Orange being a weird ass ok bye guys love you
Next up
Stars aren't always star cookies, let that be a lesson......
1st image by @_Xwory 2nd image by @Flythingy
Fun Fact: Did you know the reversed song in ADI 2.0 is called "ClockWorks" and it first appeared in Riddle Transfer 2? I mention this because it still baffles me that a lot of people don't know this-
Don't ask.
Fredbear's Family Diner
outdated concept(s)
it’s peam
I decided to do a fan dub of the Mega Man X4 end cutscene, using my own take on the dialogue for that cutscene as well
Fun Times at Homer's 3 Be Like
kitchen
Somewhere in Louisiana
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