Game
[Multiplayer Survival Project] 2D Topdown
6 years ago

[Devlog #2] Some core game mechanics.


  • Added an in-game clock that is in sync with the server.

  • Basic day-night cycle.

  • Added a basic AI object (Chicken) for testing purposes.

  • The player can now interact with specific items to fire some events.

  • Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)

  • Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Demonstration of the spells and their effects :)!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)