Game
[Multiplayer Survival Project] 2D Topdown
7 years ago

[Devlog #2] Some core game mechanics.


  • Added an in-game clock that is in sync with the server.

  • Basic day-night cycle.

  • Added a basic AI object (Chicken) for testing purposes.

  • The player can now interact with specific items to fire some events.

  • Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)

  • Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

Family band complete!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)