Added an in-game clock that is in sync with the server.
Basic day-night cycle.
Added a basic AI object (Chicken) for testing purposes.
The player can now interact with specific items to fire some events.
Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)
Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.
Next up
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Rockin the Guitar, an Axe like Guitar I made for my Uni project
My D&D art for my family so far (WIP if you couldn't tell)
Alone Together....
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Got some fun collectibles in our game, Path of Kami!










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