Game
[Multiplayer Survival Project] 2D Topdown
7 years ago

[Devlog #2] Some core game mechanics.


  • Added an in-game clock that is in sync with the server.

  • Basic day-night cycle.

  • Added a basic AI object (Chicken) for testing purposes.

  • The player can now interact with specific items to fire some events.

  • Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)

  • Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

I made a small jungle house.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Daldos Gameplay

NEW AWP DESIGN !