Added an in-game clock that is in sync with the server.
Basic day-night cycle.
Added a basic AI object (Chicken) for testing purposes.
The player can now interact with specific items to fire some events.
Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)
Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.
Next up
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
I made a small jungle house.
Daldos Gameplay
NEW AWP DESIGN !










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