
Devlog 22 | 2/2 | Slime Jumper : Ultimate Jump
17.October.2019
--- | New | ---
- Mobile Version Released!
- New Frustum Culling system
- Many Optimizations (especially for Mobile)
-- |New Version | --
- Demo Version 0.2.4 Released
Next up
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
Mobile Control is Back! and NEW Slime Animations!
It is now possible to play the game on mobile again. The Slime has also received its first animations.
(these are now no longer single images but are animated in unity which makes the animation smoother).
in this post i will explain why development has stalled and what the current status and plans for the future are.
(Enclosed I add the logos from new to old)
LGBTQ+ Game Dev Icons:
David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)
As part of his work on KOTOR, he created the Sith Code!
Which game from last week's Summer Game Fest are you most excited to play?
Tell us in the comments below!
(You can see all the games in the article)
3/3 Font revision and the announcement. this is the last of three contributions.
2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
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