Game
Greg RPG

2 years ago

Devlog 24: 10.06....16.06.2024


Also available on https://murumart.neocities.org/g/gregrpg/

Greetings! This week I finished the president bossfight and implemented the fast travel system that I first promised, uh, 2 years ago or so.

Here's a slightly more detailed change log.

  • president fight finished with cutscenes and everything

  • phone calls updated, there are more of them now

  • police station interior design update

  • messed around with greenhouses to fix a bug

  • improvements based on a playtesting session (thank you june webcatz)

  • credits and license should be correct now

  • added second bike ghost and fast travel between bikes

  • then some work on the woods.

The coming week, I think my focus should remain on the woods. The forest path. It's an area for the player to grind and level up, mostly - you can go deeper and deeper into the woods to fight more powerful enemies and gain nice loot while doing it. I just need to flesh it out with more things to do, more things to fight, more things to find.

Goodbye.



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Greg RPG version 0.9.0

Using binary space partitioning to make my dungeon layout!

Summer

Devlog 33: 12...18.08.2024

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shuiro Haname. #Commission

Commission for @ShuHaname