Game
Greg RPG
1 year ago

Devlog 32: 05...11.08.2024


Greetings.

Due to some more health issues, I'm still not at my usual computer, which impedes my work somewhat. Still, this week, I managed to:

  • im really too lazy to fill out all this in detail

I did adjust a bunch of things. There's autosaving now. More dialogue. A different menu logo, for fun. Getting really close to release now, I can feel it.

I expect to be able to finish a trailer this week... HOPEFULLY... And publish the game next week... Fingers crossed...

Goodbye.



0 comments

Loading...

Next up

Using binary space partitioning to make my dungeon layout!

Devlog 33: 12...18.08.2024

Devlog 24: 10.06....16.06.2024

Summer

Greg RPG version 0.9.0

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Demonstration of the spells and their effects :)!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184