The cameras are finished! Including with the antagonists' positions inside the cameras. The AI shouldn't be a problem. Once I am finished with the entire maingame. I will consider releasing either a beta for the beta testers, or a demo for everyone to play. But after, I will start working on cutscenes and extra content such as custom night and extras.
There will be a unique technique for the custom night menu however. I'll just say it involves dragging icons.
Next up
Wald.
Empty Rooms.
Stylized Mangle (Broken ver)
Spooky kids
QQqQqQqqQQqQqQqQqQqqQqQqqQqqQQqQqqQQqQqQqQQqQqQQqQqqQqqQqqQqqQqqqQqqQQqQQqqQqqQqqQqQqqQqQqQqQQqQqQQqQQQqQqQqqQQqQqQqQqQqqQqQqqQqqQQqQqqQQqQqQqQQqQqQQqQqqQqqQqqQqqQqqqQqqQQqQQqqQqqQqqQqQqqQqQqQqQQqQqQQqQqqQqQqQqqQqqQqQqQqQQqQqQQQQqQQqqQqqQqQqqQqQqQQQqQQqQQ
I released the unfinished Clickteam menu for Dove’s Oasis since I migrated this game’s engine to UE4 for future plans. The project file has been uploaded in case you want to see the menu for yourself, and have a further dive into the older story as well.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Betrayed.










5 comments