Welcome to the fourth devlog for Facilitas Machinarum. I know I promised a July release date for this game, and it originally was on track for that. I have made the decision to delay it. This project started as a little idea I had back in march and slowly grew bigger and bigger the more I worked on it. I can't predict a release date now but I hope to release the game this year. I would say the game is close to 75% done. All the offices and cameras are done. 2/5 AI characters are done (will get into later). And finally a story is being developed and integrated into the project.
Speaking of the Offices and cameras...
1: Office and Camera UI revamp.
(The images are attached above)
I updated the offices and cameras to be on par with what I think fits the rest of the games standards. Since they were looking a bit rough.
2: Billy AI Finished.
Billy's AI is finished and functional! I cannot post an example due to the lack of optimization in the game so far. Once this is polished and complete I will update on what Billy's AI looks like.
3. New Teaser (The Good 'Ol Days)
Attached above.
That is all for now. Expect a new devlog somewhat soon. Possibly 3 weeks to a month. I'm not sure. Especially with school starting up for me. But I'll do my best to work on the game. Thank you for reading!
- Zob
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