I've been busy with school so that explains why I've haven't been posting as much.
Also I made it more like a 3D point of view.
I've been busy with school so that explains why I've haven't been posting as much.
Also I made it more like a 3D point of view.
Devlog 3 ; (8/8/24) - Gameplay Footage + Original Old Build Of The Game Found (Happy 10th Anniversary to FNAF)
Devlog (8/5/24) ; 2 - Sneak-Peek
Ruby's AI is done, excited to announce that the demo will release somewhere on Wednesday, March 6th, Pacific time! Thank you to all my friends who have been supportive so far and I'm really grateful.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog - (5/6/24) - Small update and explaining mechanics
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
Erick has been coded, just need to code @Coderbro12
, death screen, and the timer then the demo will be released.
Comeback but this I'm actually focusing instead of quitting over and over.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Devlog (8/10/24) ; 4 - Ruby and Erick designs.
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