I've been busy with school so that explains why I've haven't been posting as much.
Also I made it more like a 3D point of view.
I've been busy with school so that explains why I've haven't been posting as much.
Also I made it more like a 3D point of view.
Ruby's AI is done, excited to announce that the demo will release somewhere on Wednesday, March 6th, Pacific time! Thank you to all my friends who have been supportive so far and I'm really grateful.
Devlog - (5/6/24) - What's new?
Office.
Office Layout. (Some things are missing and it's not colored in yet.)
Expect a big rebrand of this page soon.
Devlog (8/10/24) ; 4 - Ruby and Erick designs.
Comeback but this I'm actually focusing instead of quitting over and over.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Spent 2 hours making the mechanics, definitely worth it. (So proud of myself!)
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