

Devlog: https://youtu.be/meuCveNJ_so
In short: finally first step in gameplay, targeting for attack and healing.
Next up
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Sorry for little late, here is another small update V 1.02.
I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
In this update, I add one fabular map and I plan to experiment more in this style.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
1.0.0 IS HERE!
The new version of the demo is also available! And the list of the changelog is in game folder.
Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.
A small update is available 1.0.1 and added last act 5.
Also is the last day to get this game on -30% sale!
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
New version 1.0.3 is available where improved economic stuff of AI.
Here are some examples of how the AI base now looks like
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
A new version of demo 0.8 is available, now because the premiere is near, I gonna polished the game.
Devlog: https://youtu.be/aIgCrcGm8-8
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