Game
The Curse of Maggie's

2 months ago

Devlog (March 2024): Updated Character Models


Happy Easter everyone! Hope you're doing fantastic today.

On February 8th, I made an update post on the textures' quality, the moment when I finally had the chance to upgrade the low resolution textures into higher ones; But not only the textures were upgraded, but also the characters have received an amazing upgrade too!

If you've been following me on Twitter / X, you may have seen me constantly uploading WIPs on these characters, but for you, Gamejolt-only followers, you can already see the final models on the game's page!

All past characters I presented have received a big upgrade. Not many may notice the differences, but the older models from 2023 weren't that great... And to show the big changes between them, here's a comparison of the 2023 model (v6), and the 2024 model (v7):

tcom_maggie_comparison_2023_v_2024.png

Guppy had a big leap of quality too.

tcom_mguppy_comparison_2023_v_2024.png

To be honest I wasn't expecting to give such exposure to the project, not like Popgoes: Evergreen does. Still, I wanted to show some progress, and big surprises will arrive over time, so don't forget to pass by the game's page and my Carrd, which gets updates just like Scottgames dot com. ;)

Again, my commitment is to deliver high quality stuff for this project, updating the character models is proof of that.


I want to thank everyone who decided to follow the project, we're almost 500 followers! That's the half of 1000, and I hope we grow more fans!

Special mention for FlequiGames, who covered The Curse of Maggie's on his latest Fangames News video, it means a lot. :D


If you're a Maggie's fan who's still hungry for The Curse of Maggie's content, or Five Nights at Maggie's in general, check out the Discord server, where I post exclusive sneak peaks, renders, and constant updates, and this applies with other developers such as Manuel Genaro (Five Nights at Maggie's) and ElRafauricio (Maggie Mania).

Join the server here!

Thank you so much for reading today's devlog!



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