Game
[DEMO] Phantomverse RECODED v0.0.0


2 months ago

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)




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NightDust's head icon in-game. MIGHT be subject to change but I'm honestly kinda proud of it, but maybe I'll change the eye on the right since I meant for it to look like Springtrap or Jolly in Jolly 3

https://youtu.be/6uQCpcIHxYE Pestidust's movement is different from the others ooooo he has intelligence ooo (i need to remember to add freezing for this guy lol)

This is only the first 20-ish seconds even tho the full thing is 79 seconds long WE are cooked https://youtu.be/kOkoJDbf6wc

https://www.youtube.com/watch?v=djc4FMdZXJY go play soulful destiny when it comes out this looks so peak bruh scratch soul ops is revived

THIS is why playtesting is important

Pestidust's face icon

The main part of the game is 5-6% completed, and there are 10 out of 45 waves already finished. Expect the game to come out in a month or two at this rate That's honestly fast though, mind you I made those waves in mere minutes

Delugent Redesign.. The demo is very close to being finished, so thank you all for staying interested in this game despite the slow progress during its creation. The game will release before new years but may only be online instead of a download.

v6.8.15 is out... now I have to go back to working on that stupid sans game uaghhhh

About yesterday's post, the new attacks are so fun to dodge!!!!! Hopefully I can pull off the same fun with Uproar. I'm thinking of giving him more homing attacks since Downpour has a bunch of wide-spread ones.