Game
Phantomverse RECODED

28 days ago

Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)




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Yes there's silly little taunts you can do in-game âš¡

New badge button + Game over screen

v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf

Ok ok ok ok guys im pinning this comment later. Progress on this game is sooo slow so like, if I don't finish the first 45 waves by the end of the year, im low-key like cutting my balls of or going on hunger strike idk

The main part of the game is 5-6% completed, and there are 10 out of 45 waves already finished. Expect the game to come out in a month or two at this rate That's honestly fast though, mind you I made those waves in mere minutes

There's nothing to look at for now, but today is the first day of development. . .

SIX SEVEHHHH

More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.

Warning screen

Every 'Easy' difficulty killer has been made! Here's the list.

Project 57

MX

Nightmare (Camping)

Jeff (Jeff the Killer)

Eyeless Jack

Stalker (Lostlocked)

Plague Doctor

Guest 666

Mouse.avi

(Ben Drowned was supposed to be Easy but its now Impossible)