
Adol Christin is a world-famous adventurer who has lost his memory!
Adol's Unique Action allows him to regain his lost memories by touching orbs of light scattered throughout the Great Forest.
Resting at a camp marks the locations of nearby memory orbs on the Map of Celceta.

Duren is a thief who claims to have spent time at Adol's side over the past weeks. He joins Adol on his quest to restore his memory.
Duren's Unique Action allows him to open locked chests by kicking them. Locked chests usually contain rare and powerful items.

Karna is a cheerful and open-hearted girl who possesses the toughness and unflinching resolve needed to survive in the forest
Karna's Unique Action allows her to use her knives to slice through distant objects, opening up new paths through the Great Forest and its many dungeons.

Ozma is a warrior from the fishing village of Selray.
Ozma's Unique Action allows him to strike cracked walls or damaged objects with his spear in order to destroy them (though it only works underwater!).

Calilica is a young disciple-in-training of Highland.
Calilica's Unique Action allows her to activate specially-sealed switches and other mechanical devices, resulting in a variety of environmental effects...
...some good, some bad.

Frieda is female knight from the village of Danan who also serves as a storyteller
Frieda's Unique Action allows her to dissipate gaseous build-ups out in the forest, clearing a safe passage for further exploration.
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