chatting in Gaming

Talk about gaming!

Been playing plenty of Risk of Rain 2 (although lately I've been more researching the process of making mods so I can make my own custom playable character).
The biggest dev mistake I’ve made in the past of not adding a variety of enemies per level. I used the same enemy to increase their attack abilities per level like Tetris or Dr Mario in a 3d arcade fps. But was hurting the game play experience.


Sonic Racing: CrossWorlds; recently reached 200 hours on Steam!!










