Game
Doll Factory

9 months ago

Doll Factory 1.2.0 is now available!

This is the biggest update yet, full of new features, quality of life changes, and tons of bug fixes!

You can view the changelog in the article below:


v1.2.0 Changelog:


Story Mode Changes

  • Reworked some of the level design

  • Rewrote/rephrased ALL logs (lot of lore changes within them, mostly to clarify things or fix up some mistakes)

  • Slightly adjusted post-processing

  • Replaced item particle effects with a gleam effect

  • Updated splash screen & logos with “DecagerDev” logo

  • Updated various user interfaces

  • Some item pickups have been changes to “Key Item” pickups to better differentiate

  • Optimized opening area (exterior)

  • Updated shadow rendering

  • Updated some materials

  • Default mouse sensitivity is now 1

  • Lowered the flashlight sway intensity, preventing it from veering too far from the middle of the screen

  • Increased flashlight intensity, increased light radius, and adjusted color

  • Adjusted and improved various materials and decals

  • Added screen shake for Billy’s footsteps

  • Added a better attack indicator for the final boss fight

  • Added camera sway

  • Adjusted gun aim FOV to be different depending on the weapon

  • Adjusted some volume levels

  • Rerecorded final speech

  • Reanimated final cutscene

  • Added an “Are You Sure?” option to the main menu upon starting a new game

  • Added occlusion culling to help with performance

  • Removed some unused areas that can’t be accessed

  • Added SammiClicker.exe (have fun!)

Custom Night Changes

  • Adjusted some UI in the Custom Night mode

  • New pause menu (doesn’t stop the game) with the option to reset the night and exit to main menu


Fixes

  • Fixed various subtitle typos

  • Fixed an issue with flashlight power on animation stuttering

  • Fixed misplaced materials

  • Fixed an issue with a missing barrier after climbing the ladder

  • Fixed an issue with doors being interactable after opening

  • Fixed an issue where skipping dialogue while it ends would break the skip UI & freeze it on the screen

  • Fixed an issue (present in release version 1.0.0) in which occlusion culling would cull some lights

  • Fixed an issue where autosaves would break after completing the Sammi Office minigame

  • Fixed an issue where some scripts were still running after they were done being used (performance issue)



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