After polishing everything up as much as I can IT IS OUT! finally, a lot of the wait was due to the hard drive incident and the fact that you guys wanted me to focus on FNAM which will take longer to develop. Thanks you guys and gals so much for the followings and the ratings etc I really appreciate it! Hope you guys have a good one and I’ll see you later ^-^
Next up
10 Years: FNaM
The article details the past and future of the game. As an addition, here is a teaser that came out 2 years ago (but was not posted here)...
I found something; development has begun. Updates in a while!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Colorful Fox
Happy Late Easter!
Sonic and Shadow as Pokémons. #Fakemon










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