Next up
Working on something
FNAF Accuracy in a 3d game engine?? No way!
He's gonna find out who's naughty or nice....
The Rat
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
SPIRAL Reveal Teaser
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Real
HEYYYYYYYYYYYYYYY
i was feeling a bit 𝓹𝓮𝓬𝓴𝓲𝓼𝓱...
so i decided to combine myself some remodels 𝐓𝐎𝐃𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐘𝐘 this will fill my stomach to the BRIIINK
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen











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