
1 year ago
Next up
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Announcements!! Game engines, independence, and Virtual Reality
Real
-Teaser photo-
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
YIPPEE
He's gonna find out who's naughty or nice....
"Dont take too long... the grape doesnt like when others use his toilet..."
FNAF Accuracy in a 3d game engine?? No way!
















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