
1 year ago
Next up
"Dont take too long... the grape doesnt like when others use his toilet..."
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Working on something
The Poopet
Real
Five New-Fangled Nights is out now!!!
FNAF Accuracy in a 3d game engine?? No way!
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Announcements!! Game engines, independence, and Virtual Reality










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