
Next up
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Shh theyll never know
(devlog soon I promise)
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
And what is an Endo without its suit
2 years! And another update..?
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Announcements!! Game engines, independence, and Virtual Reality
A new Halloween quest just entered your quest log!
What's your favorite horror game?
Go to your quest log now. http://gamejolt.com/#quest
FNAF Accuracy in a 3d game engine?? No way!










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