2 years ago

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?




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Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

FNAF Accuracy in a 3d game engine?? No way!

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Working on something

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

I am making a FNAF TCG

Announcements!! Game engines, independence, and Virtual Reality