
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Next up
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
FNAF Accuracy in a 3d game engine?? No way!
Announcements!! Game engines, independence, and Virtual Reality
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
"Dont take too long... the grape doesnt like when others use his toilet..."
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Real












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