Loading...
86
5 months ago

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release




5 comments

Loading...

Next up

Working on something

Announcements!! Game engines, independence, and Virtual Reality

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

2 years! And another update..?

Zombie in action! #GameDev #Art #PixelArt

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2