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101
1 year ago

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release




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Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Announcements!! Game engines, independence, and Virtual Reality

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

2 years! And another update..?

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Working on something