
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Next up
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
He's gonna find out who's naughty or nice....
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
Announcements!! Game engines, independence, and Virtual Reality
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Steam Winter Sale 2025 is in full swing! Get up to 80% of Clickteam Fusion products and up to 75% off of select games! #MadeWithFusion #Indiedev
https://store.steampowered.com/publisher/Clickteam
https://www.clickteam.com/web-shop
Working on something












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