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495
2 years ago

Dude, I decided to make a near-impossible (if not impossible honestly) challenge with the slaughterhouse drop. It's 32 seconds, meaning it's not enough for a demon, but challenge rating. I don't expect this to be legit verified, this is just torture LOL




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@Fredinator put me on duty to work on some extra animations for the game, I'm not going to reveal what they are for spoilers' sake (unless bro reveals it anyways) but have this screenshot of the goofy fatty as a small teaser for what I'm cookin'

Bad ending screen.

Nota: Empezando con la ai de Plushtrap Classic. (por las dudas NO estos animatronicos no tienen almas xD)

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Szayel Aporro Granz - Bleach