3 years ago

Dude, i didnt want to do the maze by my own but i dint have another choice, i am doing all the maze with a lot of walls and floor, here is how it goes, pleas any sugestions or changes or ideas, i will acept anything.




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Okay guys, i added a inventory cinematic, and a lot of new sounds, i change the title music theme, and i was thiking to put a section where you can record the information of the things you find in the backrooms, i will posting new things, byee.

Sorry for leaving this, i haved a lot of work from school, and i went to Puebla, so i dont worked so much, also the inspiration had run out, but now, after vacations, im with new inspiration for work, the new thing for the game i added is the inventory.

Okey, i finished the textures, now im working on the new IA for the skin stealer, is a litle confuse but i have something in mind, i think the game is going fine, soon, posibly i will upload the beta game, just a few ones will have the chance to try it.

Alongside trading and talking, each town has quests you can take for rewards and reputation! 🪙

At Driplands, Blubbie can ask you to fetch some materials for her designs, guide some tourists to far-away landmarks, or to take some cool, fun shots! 📸

I finish the intro scene, I made the behavior of the monster and its field of vision, i only need a good model for the monster and add a few more things and the first level will be finished,

An Image album of my Level 231 Map

Who wants me dead?

NEW CONTENT!!!

-New Sounds

-New Intro Scene

COMING SOON:

-First look at history

-AI Implementation

-Level 1

Thanks to everyone who follows the process of the game, there will be a beta of the game soon.

Heyyy, so, i remake the maze, now, the maze is generate by procedural generation, making the game so diferent now, i want to buy some motion capture toys for animations, and, if i cant, make the game look more realistic. Here is how its looks.

Entity 68, aka “PartyPoopers.” =(

Okey guys, i haved a problem with the postprocesing, these last 5 days I have been repairing it and it is already, the problem was that in the ubnity editor works fine and in the building no, but arleady start to work on the building.