Game
Perry's Dungeon
6 years ago

due to unity updates, I can't work on any previous projects. there were a few dungeon levels I never uploaded, so i'll be trying to update these. back then, a big thing I didn't know how to do was animate 3d objects, so there should be some cool things...




2 comments

Loading...

Next up

the movement script isn't right, but the camera's working!

Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D

working on an spinning arm that'll hold a cube and yeet it out of existance

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

working on some low-poly character rigging:

Here's Florrel! (left is what she use to look like :D)

making a humanoid, today

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

walking animation done ;P

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)