Game
Perry's Dungeon
6 years ago

due to unity updates, I can't work on any previous projects. there were a few dungeon levels I never uploaded, so i'll be trying to update these. back then, a big thing I didn't know how to do was animate 3d objects, so there should be some cool things...




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Here are some earlier photos of the tutorial level before it got a sky :3

he looking like a lizard

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

Here's Florrel! (left is what she use to look like :D)

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

the movement script isn't right, but the camera's working!

walking animation done ;P

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)