Game
Perry's Dungeon
6 years ago

due to unity updates, I can't work on any previous projects. there were a few dungeon levels I never uploaded, so i'll be trying to update these. back then, a big thing I didn't know how to do was animate 3d objects, so there should be some cool things...




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Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

walking animation done ;P

Here are some earlier photos of the tutorial level before it got a sky :3

Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D

making a humanoid, today

the movement script isn't right, but the camera's working!

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

trying to make a jump script, forgot to implement gravity :0