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Dustgrave: A Sandbox RPG
9 months ago

Dustgrave's will soon receive a massive update, adding variety and balance to the combat system!




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None of us ever worked as a lumberjack, and it shows in the game. Marco here is spending hours punching a log. Marco is not getting paid.

One of the best things we made for Dustgrave is dynamic settlements. Town can be conquered, destroyed, infested, and occupied by different factions, with furniture and decorations changing accordingly!

It took a lot of work, but now Dustgrave's sunsets can truly instill joy and calm.

Unless you are the guy with the massive quest mark on his head, surrounded by bodies.

He's probably a little stressed right now.

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

In Dustgrave, NPCs will remember what the player does, and react accordingly. So, don't go around stealing too much if you care about your reputation.

These quests inspired by Inayah - Life After Gods are ending soon!

Complete them while you can! Don't miss out on your chance to get Coins and trophies!

We developed a complex system of Relationships and Records for Dustgrave, so that all important events can be tracked and NPCs can react to them depending on their beliefs.

In this video, we explain how it works!

We're working on a Disguise System for Dustgrave, so that players can cosplay as members of other factions, and mess with NPCs in many new, chaotic ways!

Congratulate our Inayah Quest winners!

The winners are tagged in the article!

Check out Inayah for yourself: https://bit.ly/STEAMINAYAH

We called our game Dustgrave: A Sandbox RPG because "Oh God, it's so much easier to create arid environments!" is not that good of a title.

And because it's a sandbox RPG.

And there's at least a grave, somewhere.