Ease Collection is still hiring sprite artists and composers (still mainly composers). Right now, its only me, and occasionally @MasterGames31
. This game requires TONS of pixel art and music (After all, its a complete remake of 19 games, albeit short ones). I mainly have boss music under control, but for some reason i'm bad at making low-tempo calming soundtracks. As for pixel-art, I can mostly handle it, but it would take a very long time.
Next up
Here is a proper sneak peak of the Swamp level from Ease 1, this level is one of my personal favorites.
Experimenting with a trail effect
Alatus the Moth. Foreshadowing? Probably not, at least for a while. Some more might be coming in the next few weeks or so but don't expect much.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.
Its been so long since I have shown actual gameplay footage or screenshots, so heres a "round" of the new Ease 2 prototype. The game has been redesigned to be more arcade-like, with enemies getting faster/firing projectiles faster every round.
Huggy: Ultimate Edition, a collab game between @MasterGames31
and me, is finished! This game takes place during the Ease comics and contains remakes of Huggy 1-2 using the Huggy 3 engine, Huggy 3, and three bonus level packs made with the Huggy 3 engine.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
August Devlog













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