To start off the wave of larger scale content coming for Edgemancer, I'm introducing classes!
Classes are a new factor in making your own in-game loadouts and they come with their pro's and cons!
For now there are only three of them, although I plan to expand upon this concept!
New really unique enemy, the Dragonfly!
This enemy will hover over the player, and fire projectiles which can ignite the ground. The fire will deal damage to you, but disappears over time. This is a lategame enemy that appears very late into the game.
Two new items: Heavy Armor and Energy Drink
Renamed ingame currency to Energy and gave it a nice icon!
Brand new stat sidebar design
Massive sound design overhaul for all weapons!
Enjoy the new update :)
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