Game
Adam's Creek

3 years ago

Elevator WiP




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Exterior Shot of the Tower Asylum, in which the story takes place.

...and Quick Update:

- Battling Point Light issues

- Getting the Elevator ready

Started working on the pick-up item mechanics.

The one from the screenshot is a simple energy re-filler.

more stuff to come...

A short introduction video

Testing power-ups

pods produce vapor trails now

Part of a cutscene.

Trying to rework my project for the HDRP rendering pipeline, after mistakenly and unknowingly having used the standard rendering pipeline. It broke a lot of things, but now I can use SSS and much more cool stuff. Bit of a set-back.

Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away

radioactive ring weapon

Testing some audio for the first time.

The annoying shot sound is currently for the only weapon avilable... lol

Well, Boys and Girls, thanks ya'll for checking the pinned thing post. Didn't quite expect that. - Today's on the menu, replacing the hanging spook logo" with a new title logo. The Tower's water tank. At least now Adam's Creek has a logo going. So long