3 years ago

Elite will have it's own scripting language.

It will be useful for custom assets.

Also Elite will have script and assets store.


So I need better system of making cut-scenes.

I did think of animation system, but I will do some kind of points.

So object will go to one point smoothly and also you can adjust time object needs to walk run move rotate.

Programing language is going to be used for animations.

So it is easier.



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My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

Redoing my 3d scratch engine completely.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

OCTOBER 13 2026

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

SGI-STRIKE REMASTERED - WEAPON DEMO

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

Started tracing weapons for my game.

First Shockwave 2 project ever has been remade.

I started working on my turbowarp extension.

"Octagon Physics Engine"