2 years ago

Elite will have it's own scripting language.

It will be useful for custom assets.

Also Elite will have script and assets store.


So I need better system of making cut-scenes.

I did think of animation system, but I will do some kind of points.

So object will go to one point smoothly and also you can adjust time object needs to walk run move rotate.

Programing language is going to be used for animations.

So it is easier.



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I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

I started working on my turbowarp extension.

"Octagon Physics Engine"

new tarkov style game in progress

made in TW using my engine flashback 2

GUN MODEL IS DRAWN BY @Fragg556

Redoing my 3d scratch engine completely.

new stuff added to this project i stole clouds from someone in d7, like this post right now. thnx

this is the desaturated version, tell me in the comments if i should resaturate it

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Unity game is cancelled I couldn't work on it anymore, I couldn't work under pressure, my brother wanted me to make that game. About new game. I have team of my friends who are working with me on this game.

two new maps in progress

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.