Octagon physics engine is new great physics engine that will be used for 32x32 shadow maps in my 3d engine. It currently has some very cool options...

Next up
Started tracing weapons for my game.
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
Consumerism
hol' up i might be cooking (my 3d extension)











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