2 years ago

I started working on my turbowarp extension.

"Octagon Physics Engine"


Octagon physics engine is new great physics engine that will be used for 32x32 shadow maps in my 3d engine. It currently has some very cool options...



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hol' up i might be cooking (my 3d extension)

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Started tracing weapons for my game.

Consumerism

Redoing my 3d scratch engine completely.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

Deided to go and Make this little Test Animation recently.

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.