2 years ago

I started working on my turbowarp extension.

"Octagon Physics Engine"


Octagon physics engine is new great physics engine that will be used for 32x32 shadow maps in my 3d engine. It currently has some very cool options...



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I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

hol' up i might be cooking (my 3d extension)

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Redoing my 3d scratch engine completely.

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Started tracing weapons for my game.

Guerilla wars is coming with another horror game in bundle. Guess what's in next game.

Btw it is 3D game made in scratch, a kids coding language

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.