10 months ago

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.




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Next up

Redoing my 3d scratch engine completely.

I started working on my turbowarp extension.

"Octagon Physics Engine"

I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

Consumerism

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Deided to go and Make this little Test Animation recently.

Started tracing weapons for my game.

hol' up i might be cooking (my 3d extension)

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.