

My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Next up
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.
hol' up i might be cooking (my 3d extension)
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
Started tracing weapons for my game.
I started working on my turbowarp extension.
"Octagon Physics Engine"
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.















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