Game
Kuntry Pedes
10 years ago

Enemy got a brain!


In version 0.2.0 I have vastly improved the AI and tweaked the physics a bit. The single player mode is now actually worth playing. The AI will still occasionally make a dumb mistake, but that’s mostly just a side effect of trying to keep it from becoming too predictable.

In the next version I hope to implement procedural level generation. Hopefully this will prevent players from simply memorizing opening sequences, and instead keep them thinking on their toes in each game.

Let me know what you think,
Zach



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Alone Together....

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc