Game
Kuntry Pedes
10 years ago

Enemy got a brain!


In version 0.2.0 I have vastly improved the AI and tweaked the physics a bit. The single player mode is now actually worth playing. The AI will still occasionally make a dumb mistake, but that’s mostly just a side effect of trying to keep it from becoming too predictable.

In the next version I hope to implement procedural level generation. Hopefully this will prevent players from simply memorizing opening sequences, and instead keep them thinking on their toes in each game.

Let me know what you think,
Zach



0 comments

Loading...

Next up

We are under attack!

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays